As the game begins Dick is asked to assemble a small team for a simple operation in Korea. When the first mission starts your team is killed leaving you alone behind enemy lines with a mission that still needs to be completed. As soon as Dick started talking his "rough" nature came through right away. This game is quite vulgar in its language, which I understand is probably how Dick Marcinko actually talks, but I found myself playing with the volume nearly off because I could not stand to hear him speak. Rogue Warrior would be called a tactical First Person Shooter (FPS) but hardly stands up with other titles in the same genre. Gears of War and Rainbow Six 3 are two games who lead the way in the tactical FPS genre. Rogue Warrior does not bring anything new to the genre. Also, It is painfully easy. I walked through the game in about 5 hours barely having any troubles. The enemy A.I. is simple and easy to handle. There is a pitifully small arsenal to choose from and ammo is bountiful. The story is weak and lacks any depth. Rogue Warrior is predictable and uninventive.
Rebellion is a fairly amateur game developing company so I need to be somewhat understanding, but Bethesda Softworks was the publishing company and they have earned their reputation by creating games which earn awards such as "Game of the Year", such as Oblivion or Fallout 3. Rogue Warrior was dry and boring, it needed something to drive its concept further than one mans life. It was a decent effort from a smaller company but Rogue Warrior falls short of expectation.
Thank you for your time my friends.
No comments:
Post a Comment